AI Insights · Timothy · January 2022
Top 5 Casual Games on Android in Norway Q4 2021
In Q4 2021, the top 5 casual games on Android in Norway showcased diverse trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these app performances.
In Q4 2021, the performance of the top 5 casual games on the Android platform in Norway was diverse, with varying trends in weekly downloads, revenue, and active users. Let's delve into the specifics of each app’s performance, based on data from Sensor Tower.
Slotomania™ Slots Casino Games from Playtika saw fluctuating weekly downloads, peaking at 9.3K in the week of November 1. Revenue experienced a steady decline from $7.4K at the beginning of October to approximately $4.1K by the end of December. Active users showed a mixed trend, starting at 15.5K in late September and reaching a high of 33.6K in the week of December 20 before closing the quarter at 30.4K.
Teen Patti Gold:3 Patti Rummy by Moonfrog had a significant spike in weekly downloads, hitting 9.4K in late November. Revenue remained relatively low throughout the quarter but saw a notable increase to $80 in the week of December 20. Active users hovered around 49K at the start of the quarter, with minor fluctuations, ending at approximately 39.5K.
Tongits Go - Mines Pusoy from Playjoy experienced growth in weekly downloads, peaking at 7.3K in late November. Revenue showed an upward trend, starting at $33 and reaching $398 by the end of December. Active users also increased, starting at 9.9K and peaking at 23.9K in late November before settling at 22.9K at the end of the quarter.
Elite Win pass Diamonds Fire by Fire Reward LTD saw sporadic download activity, with a high of 5.5K in late November. Active users followed a similar pattern, peaking at 5.4K in the same period. However, there was no revenue recorded for this app throughout the quarter.
Finally, Rocket League Sideswipe from Psyonix Studios, despite being a late entrant in November, quickly gained traction. Weekly downloads surged to 4.7K in early December, and active users climbed rapidly from 36 in mid-November to 15.3K by the end of December. There was no revenue data available for this app during the period.
For more detailed insights and comprehensive data on app performance, visit Sensor Tower.